AI Insights · Timothy · July 2022
Top 5 Gacha Games on iOS in Africa - Q2 2022
Discover the performance trends of the top 5 Gacha games on iOS in Africa during the second quarter of 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Gacha games on the iOS platform in Africa showed varied performance trends across downloads, revenue, and active users. Here's a closer look at each app's metrics, based on data from Sensor Tower.
8 Ball Pool™
Weekly Revenue: The game experienced fluctuations in revenue, peaking at approximately $7.9K in the last week of April and seeing a low of $4.8K in mid-May.
Weekly Downloads: Downloads showed a peak of 25.4K in mid-April, followed by a general decline, ending the quarter with around 19K.
Weekly Active Users: Active users consistently increased from 761K at the end of March to a high of 868K by the end of June.
eFootball™ 2024
Weekly Revenue: Revenue saw a significant drop from $12.8K at the end of March to around $1.7K by the end of June, with a notable low of $474 in mid-May.
Weekly Downloads: Downloads peaked at 19K at the end of May but generally declined, ending the quarter at around 11.9K.
Weekly Active Users: Active users decreased from 428K at the end of March to approximately 325K by the end of June.
Asphalt Legends Unite
Weekly Revenue: Revenue remained relatively low, peaking at $1K in mid-April and fluctuating around $500 by the end of June.
Weekly Downloads: Downloads were relatively stable, peaking at 5.6K in early June and ending the quarter at around 4.2K.
Weekly Active Users: Active users showed a slight increase, starting at 17.3K at the end of March and reaching around 19.6K by mid-June before settling at 16.9K by the end of June.
NBA 2K Mobile Basketball Game
Weekly Revenue: Revenue showed a peak of approximately $1.4K at the end of May but generally hovered around $500 for most of the quarter.
Weekly Downloads: Downloads peaked at 3.9K in late May, maintaining a steady trend and ending the quarter at around 3K.
Weekly Active Users: Active users increased from 4.4K at the end of March to a peak of 7.3K at the end of May, slightly declining to 6.9K by the end of June.
Head Ball 2 - Soccer Game
Weekly Revenue: Revenue saw modest fluctuations, peaking at $697 at the end of April, and settling around $400 by the end of June.
Weekly Downloads: Downloads peaked at 6.3K in mid-May, with a significant fluctuation throughout the quarter, ending at 1.9K by the end of June.
Weekly Active Users: Active users showed a peak of 19.1K at the end of April, fluctuating slightly and ending the quarter at 16.1K.
For more detailed insights and data, visit Sensor Tower.